# Material Worlds: prompts and settings

One industrial facility, six material directions. This recipe preserves the recorded color prompts from the supplied material study.

## Start in Scenario

- [Create a texture with Scenario Texture](https://app.scenario.com/models/model_scenario-texture?referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-texture).
- [Create a 3D asset with GPT-6 Astra 3D](https://app.scenario.com/models/model_scenario-gpt6-astra-3d?referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-3d-model).
- [Build with Scenario MCP](https://mcp.scenario.com?referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=scenario-mcp).

## How to use the recipe

1. Choose a finish below and generate its three color textures with the recorded settings.
2. Apply the textures to the corresponding cladding, roofing and metal surfaces of your UV-mapped asset.
3. Create or author supporting material maps and adjust material settings for your scene.
4. Compare from the same camera and lighting before trying a new light setup.

Only the color textures for finishes 01–05 were generated with Scenario Texture. Their normal, roughness, metalness and height maps were authored locally. These generation parameters do not recreate those authored maps or the complete facility automatically.
Porcelain Lab retains earlier GPT colors with PATINA Image to Maps channels. Its original prompts and generation jobs were not recorded, so no replacement prompts or replay links are invented.

## Source geometry

Original Scenario asset: `asset_Zezs1vRMeuJbSzXQjjYVyqdw`. Recorded source model: `model_scenario-gpt6-astra-3d`. An original geometry-generation prompt is not included in the supplied records.

## Recorded color settings

All 15 recorded colors use 1024 × 1024, quality `high`, erase seam `true`, overlap `128`, feather radius `64`. No seed was recorded. Generation can produce a different result even with the same prompt and settings.

Reload links open the original job and require access to its historical project. If unavailable, use Scenario Texture in your own project and paste the prompt and settings.

## 01 / Heritage Works

### Cladding

Faded sage green industrial enamel paint, subtle fine scratches and sparse worn flecks exposing grey primer, mottled sage surface, restrained realistic aging. No panel borders, bolts or seams. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_W3jTfMTm5spo5xTahUbVcPmG`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_XQpBj965ngZSUs3wSwb2zJhn&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Metal

Aged galvanized steel, pale silver grey fine zinc spangle, subtle abrasion and faint grime, realistic industrial metal surface. No objects, bolts, panel borders. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_cP4tBLTbicYEJvY2nWnpr9SL`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_bNjkS3ba4Z4PZ87BDnJDgvR7&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Roofing

Oxide red painted sheet metal, fine chalky weathering and restrained brown abrasion, continuous red coating with small areas of wear. No panels, ribs, bolts or seams. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_MiWBpgptiG8SUEjZKBnwXoJ2`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_nojDzdAZTRETCzHxkHk2CvM6&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

## 02 / Tideworn Foundry

### Cladding

Weathered deep turquoise teal industrial paint with small irregular peeling chips and iron rust freckles, broad calm areas of teal, fine salt pitting. No panels, bricks, seams or rivets. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_JrcDqrYCi3Jp4VKgsqGJ2okX`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_kySFyJCfmf3xc2aeCpArgZDQ&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Metal

Aged copper with turquoise verdigris islands, exposed warm copper metal between irregular green oxidation, fine realistic weathering, continuous surface without borders or seams. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_mCE76dAWeUfe1EHXnZPTvp7m`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_1ehxmqJZfs2uzkQXTo3AQttv&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Roofing

Deep burnt orange and dark russet corroded iron, powdery fine rust, small dark oxide patches, highly realistic, no panels or tile borders. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_5s259GT4thqoVhcuqXuovegF`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_zGT1A5vVkeGxHvXKeSrq8Xkk&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

## 03 / Polar Research

### Cladding

Realistic seamless texture of warm ivory industrial powder coated steel, subtle fine orange peel finish, small grey scratches, clean maintained equipment coating. No panels, lines, borders or rivets. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_WSpWj3H3oK4w2e9XAqyCjCgQ`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_RXg5QckgWmXwyi92x3dQigg7&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Metal

Realistic seamless texture of satin brushed stainless steel, fine linear micro scratches on pale silver metal, uniform neutral illumination, no objects, seams or panels. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_i5tY84q5R4GbQzxPPD66gBBi`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_7WMjJDkaq91D8XeTLGSNTFJE&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Roofing

Realistic seamless texture of deep navy blue painted metal with subtle icy blue worn specks and directional fine scuffs. Flat continuous surface, no ribs, panels, edges or fasteners. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_DEdmWnoNW8Feua3BdQQp65S6`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_SJWGAYEtF2TY5CHGoHSB4UNh&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

## 04 / Copper District

### Cladding

Realistic seamless texture of dark graphite industrial enamel, charcoal grey coating with restrained fine chipped specks and subtle scuffs, no geometry, panel seams, bolts or edges. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_42vGEUdv4fBinu4AcoT3Mv6s`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_6WPBjyhapEcq86fjxKJWuwwB&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Metal

Realistic seamless texture of aged golden brass, warm brass surface with delicate fine scratches and sparse darker tarnish speckles, flat even illumination, no objects or seams. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_NpGJCXxRm34YLuWiAL1Wxs7b`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_D1t94pYh3sXiFip7mbemfaqU&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Roofing

Realistic seamless texture of warm rolled copper metal, rich reddish copper and subtle amber oxidation, fine micro scratches, no panels, seams or objects. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_o2bf32Z5Mms8boC3qngn3EvX`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_51SYXLuzWMxsjM5GyVPduJQM&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

## 05 / Painted Workshop

### Cladding

Hand painted seamless game texture of cobalt blue painted metal, bold painterly teal and ultramarine brush strokes, small stylized wear flecks, flat color surface, no bricks, panels or objects. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_SmuUXDfzz19U5NLi3Gowh8Uj`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_Q4cBkV73nGAvEMhfzVri4Z3m&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Metal

Hand painted seamless game texture of warm golden ochre metal with simplified broad painterly strokes and small dark brown scuffs, stylized material, no rivets, panels, objects or borders. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_a1as4futWcUAzXV9soTEsgxY`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_dTsbG5CgsjpAZBHxtAokoNSq&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

### Roofing

Hand painted seamless game texture of coral orange red industrial paint with warm terracotta brush strokes and simplified scuffs, continuous surface, no roof tiles, panels, objects or borders. Orthographic flat surface scan, evenly lit albedo, seamless tileable in both axes, edge-to-edge material only, no text or baked shadows.

Model: `model_scenario-texture`. Source asset: `asset_3vQyezodV1i3VxSkn5YXXcRW`.

[Reload parameters in Scenario](https://app.scenario.com/textures/new?restartGeneration=job_eDPLmBdPhwy7TG16BxBCWMHp&teamId=bftve3VtQgmpXxwAPUFWTQ&projectId=bftve3VtQgmpXxwAPUFWTQ&referral=experiments-material-worlds&utm_source=scenario.com&utm_medium=experiment&utm_campaign=material-worlds&utm_content=recipe-reload-parameters)

## 06 / Porcelain Lab

### Cladding

Retained from V1. Original prompt, source asset and generation job were not recorded. Supporting channels: PATINA Image to Maps.

### Metal

Retained from V1. Original prompt, source asset and generation job were not recorded. Supporting channels: PATINA Image to Maps.

### Roofing

Retained from V1. Original prompt, source asset and generation job were not recorded. Supporting channels: PATINA Image to Maps.
