Turn-based isometric tactics · 10 units · 2 sides
PIT TACTICS
Take Penal Legion 13 down the mining pit. Blow up fuel barrels, hide behind sandbags, burn the fallen before the Swarm raises them, and reach the evac lift alive. How it was made
Objective
No unit selected
Select a Legion soldier on the board.
moveattackhealgoo / burn
How it was made
Every sprite, prop, effect and sound came from Scenario
- Two angles per unit. GPT Image 2.5 drew each of the ten units twice on flat magenta, turned toward the viewer and away. Five zombie variants are edits of the five humans.
- Cycles from video. Kling V3 image-to-video animated idle, walk, attack and death clips from those stills. A local script found each loop, keyed the magenta, pixelated to a fixed palette and mirrored the two missing directions.
- Effects as sprite sheets. Retro Diffusion Animation generated the fire, acid, sparks, explosions, gas cloud and the rest as 16-frame sheets.
- A level to fight in. Barrels, gas tanks, sandbags, crates, an ore cart, hive nests, pillars and the evac lift came from paired intact and wrecked prop sheets.
- Sound. ElevenLabs Music wrote the 90-second loop; Sonilo generated the 21 sound effects.