create
Textures
Generate seamless PBR textures from text or images with full map control for roughness, normal and metallic outputs ready for 3D use.
Key benefits
Tileable high-resolution textures
Produce seamless patterns and materials from text or images
Specialized models
Specialized models available for specific materials (e.g., wood, stone, terracotta)
Custom model training
Train your own texture model directly on Scenario
Reference image control
Guide colors, patterns or structure with images and Prompt Spark assistance
Complete PBR generation
Automatically create albedo, height, normal, metallic and AO maps
8K upscaling
Upscale texture resolution up to 8K in one click
How it works
- 1
Start from text or images
Select a texture model (e.g., Realistic Textures 2.0 or Lineart Textures) or your custom model. Describe the material with a prompt or upload a reference image or sketch.
- 2
Configure settings
Decide how many variations to generate and adjust sampling steps, guidance strength and seed. In the 3D viewer, fine-tune display settings like tiling, geometry shape and material properties.
- 3
Generate & preview
Create the base albedo map with one click. Preview it on a 3D object in the viewer and iterate using Prompt Spark to expand or refine prompts.
- 4
Produce PBR maps & upscale
Generate full PBR sets — height, normal, metallic and ambient occlusion maps — with one command. Use the Enhance tool to upscale textures 2× or 4×.
- 5
Export & integrate
Download your textures and maps or use Scenario's Unity integration to import them directly. Assets are ready for use in games, visualization, AR/VR and design workflows.
Use cases
Game environment design
Create seamless, tileable textures with complete PBR material maps for immersive 3D game worlds
Architecture & visualization
Generate photorealistic material surfaces for building renders, interior design, and construction planning
AR/VR experiences
Produce high-resolution, seamless textures optimized for virtual and augmented reality applications