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Cartwheel Character Rigging

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Cartwheel Character Rigging by Cartwheel turns a character image or an existing 3D mesh into an animation-ready 3D model with a built-in skeleton, no manual rigging needed.

Cartwheel Character Rigging converts a single character reference image into an auto-rigged 3D model with a skeleton Cartwheel can animate. Use it as a prep step before Text to Motion when you want motion on a specific look instead of Cartwheel default body. Feed the rigged output into Text to Motion with your action prompt. Ideal for custom heroes, stylized mascots, and branded characters that need rigging before animation.

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