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Uthana Video to Motion 2.1

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Extract human motion from any reference video and retarget it onto your 3D character. Markerless video capture exports clean, rigged animation as GLB or FBX at 24, 30, or 60 fps.

Uthana Video to Motion 2.1 turns ordinary reference footage into 3D character animation, with no mocap suit or markers required. Upload a video of the movement you want, optionally add your own character, and the model tracks the performance and retargets it onto your rig. Choose a frame rate of 24, 30, or 60 fps and export as GLB or FBX, or as animation only to apply the motion to an existing skeleton. Ideal for game animation, previs, virtual production, indie film, and turning real-world references into game-ready clips.

For best results, use characters with realistic human proportions. Performance may be less reliable with creatures, monsters, or highly stylized body shapes.

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