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YVO3D Retexture

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Retexture an existing GLB model with YVO3D. Optionally guide the new textures with a reference image.

YVO3D Retexture swaps the surface on an existing GLB with newly generated PBR textures. Turn Replace Textures on and add a reference image to steer color, material, and style. Choose texture resolution from 1K through Ultima 8K, tune realism and creativity, and enable Unlit for lighting-neutral albedo. Works on shape-only meshes from multi-view Image to 3D or on already-textured models you want to restyle. Pair with Image to 3D for a multi-view shape pass, then retexture without rebuilding geometry.