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Meshy Text to Motion

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Generate a standalone character motion clip from a text prompt: Retarget the clip onto your own rigged character in 2-10 second clips.

Meshy Text to Motion turns a written action description into a standalone, rigged motion clip: no source mesh or reference video required. Duration ranges from 2 to 10 seconds in 0.5s steps. Best kept to single, simple actions (walk, idle, wave, talk) rather than multi-beat sequences. Ideal for game NPC libraries, virtual production previz, and rapid animation prototyping before a full mocap pass.

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