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Tripo Smart UV

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Tripo Smart UV re-unwraps a 3D model into a clean, organized UV layout, bakes its textures onto it and keeps the rig intact, with a UV atlas preview on every result.

Tripo Smart UV replaces messy or missing UVs with a clean, organized layout that is easy to paint, edit and retexture. Texture baking (on by default) transfers the existing materials onto the new layout, and a rigged model keeps its skeleton. Turn baking off to get the geometry with fresh UVs only, ready for a new texturing pass. Every result includes a UV atlas preview image. Accepts GLB and FBX, including quad meshes, up to 80,000 triangles: run Tripo Retopology first on denser models.

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