This model focuses on surface realism by automating the creation of high-quality textures that respond naturally to light. It offers a streamlined interface where users can choose exactly one input method—Text Prompt, Image Prompt, or Style Reference—to guide the aesthetic. By utilizing shared logic for Alignment and Quality from the base 3.0 model, it ensures consistent results across the entire asset. The system also includes a Bake Textures feature, which is essential for exporting these professional-grade visuals into external game engines or rendering software.